Adrian Zerlaut
3D Artist
Adrian Zerlaut
3D Artist
3D Artist
3D Artist
Here is my rendition of Riven's sword from League of Legends. To create this I created a base model in 3ds Max, brought it over to ZBrush for detail sculpting, then baked and textured in Substance Painter.
Tris: 3,742
This is a steel sword I created in reference to one of Geralt's swords in The Witcher 3: Wild Hunt. To create this I created a base model in 3ds Max, brought it over to ZBrush for detail sculpting, then baked and textured in Substance Painter.
Tris: 3,822
This is a silver sword I created in reference to one of Geralt's swords in The Witcher 3: Wild Hunt. To create this I created a base model in 3ds Max, brought it over to ZBrush for detail sculpting, then baked and textured in Substance Painter.
Tris: 4,572
A candelabra created using a reference from the game Torchlight by Runic Games. Modeled in 3ds Max, textured in 3D Coat.
Tris: 2,054
A bookshelf created using a reference from the game Torchlight by Runic Games. Modeled in 3ds Max, textured in 3D Coat.
Tris: 2690
My name is Adrian Zerlaut and I am a 3D artist that is passionate about creating video game assets. I am currently a Junior at Ferris State University in the Digital Animation and Game Design program. I grew up in Fremont, Michigan where for as long as I can remember I have had a passion for video games. In high school I was introduced t
My name is Adrian Zerlaut and I am a 3D artist that is passionate about creating video game assets. I am currently a Junior at Ferris State University in the Digital Animation and Game Design program. I grew up in Fremont, Michigan where for as long as I can remember I have had a passion for video games. In high school I was introduced to 3D modeling which started my pursuit to be a 3D game artist.
As a 3D modeler, my mission is to create complex and beautiful models that enhance a player's experience within a video game. As a player, my favorite part while playing was admiring the art. It is my goal to bring a similar experience to people who see my work.
As a 3D modeler I tend to gravitate towards weapon modeling while mixing in some prop art. My current portfolio consists mostly of fan art from some of my favorite video games as that is where I find most of my inspiration.
AdrianZerlaut_Resume (pdf)
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